These works could take a lifetime. Or an hour to scratch the surface.
Looking for something I am going to have to spend some time unravelling and studying. Don't expect to "Get it" the first time through---careful work on these reveals amazing insights and new fields of understanding. But these works will require investing quality time.
- Mez' work. Mez is working with mesangelle, a created language based on english/code/phonemes.
Plan to spend some time getting to understand the language and the coding
before diving into flash based works like _][ad][Dressed
in a Skin C.ode_
- Dianne
Slattery's Glide.
This work includes a paper novel, The Maze Game, an oracle, and a site
with music and language. The intriguing thing for me about Slattery's
work is her new language, Glide, which encapsulates a form of concrete
poetry. I recommend starting at the Oracle, learning the language Glide
and playing with it. Then look at the site for the music and philosophy
behind Glide.
- MISSING Noah
Wardrip Fruin et al Impermance
Agent. You need to have a couple of weeks to spare your browser
for this: the agent will gradually replace your browser with stories.
This isn't as philosophically challenging as some of the others I've
listed here, but does require a time commitment.
- Talan
Memmott's Lexia
to Perplexia. A post-modernist philosophical treatise which
uses code language, metaphor, and imagery (Flash)
- Jim
Rosenberg's work. Rosenberg is creating word symphonies where
each word is a note, each set of words a chord in an overall whole.
- HYPERCARD John McDaid's Uncle Buddy's Phantom Funhouse (Eastgate, 1990) You get a box of tapes and a hypercard stack from your Uncle Buddy. You unravel it by determining passwords, going into a mirror world, and tinkering with the scripts.